Learn to Build and Publish Games
Learn how professional teams plan, prototype, build, polish, and publish mobile games while creating a portfolio you can show.
Program Overview
This program teaches game development from fundamentals to production-ready projects. Students learn gameplay systems, Unity workflows, UI, levels, monetization basics, publishing, and portfolio presentation.
- Beginner-friendly structure
- Live mentorship and feedback
- Portfolio-ready projects
- Certificate on completion
Curriculum
- Unity editor, scenes, prefabs, physics, animation
- C# programming for gameplay systems
- Mobile controls, UI, menus, audio, effects
- AI-assisted ideation and asset workflow
- Testing, optimization, build settings, publishing
Benefits, projects, and career opportunities.
Portfolio Projects
Create arcade, puzzle, hyper-casual, and mobile-ready game prototypes.
Career Opportunities
Prepare for junior Unity developer roles, indie publishing, internships, and freelance game projects.
Certificate
Earn an industry certificate from SuperShell Games after completing required tasks.
Common questions.
Do I need coding experience?
No. The course starts from foundations and moves toward practical game systems.
Will I build a complete project?
Yes. You will build multiple prototypes and polish selected work for your portfolio.
